emergence-tumid

Welcome

Welcome to the Pokémon: Dawn of Darkness website, the greatest online Pokémon experience there is! If you would like to join in with our community then click here to go to the forums, or you can download the game client and play the game by clicking here.

GPC Management

OK, so it's finally that moment you've all been waiting for! Well maybe a bit misleading, I know some of you are :P

I am no longer in charge of GPC prize management and the responsibilities have been given to Rubyred to handle. I doubt this needs much explanation for those already interested in the GPC, but I'll go for it anyway :) She's the organised one amongst us so it means that you'll be able to receive your prizes almost immediately after the end of the GPC.  Ruby will also be in a position to keep the forums up to date with any planned rule/schedule changes and also to be able to try and get the prizes posted up before the GPC event begins so no one is in the dark and hopefully we can start to encourage you guys to participate again.

So thank you Ruby ;D and enjoy!

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Created by sickbailey - September 20, 2014, 11:59:11 am

Some News

So I've been pretty quiet this week, I've not had the time and energy to be available.

We recently held a donation appeal to aid us in reaching our financial goals, but unfortunately we weren't able to bring in the revenue required for my plans. So I've gone back to full time work, except that for my first couple of months I'll be working approx 50-70 hours a week until I can get ahead.

I know this sounds like a lot, well because it is lol :P I've got one more day left this week and then I've got a couple days off, I'm confident that once I return to work again I'll have readjusted to working and so won't be so dead by the time the evening rolls around and I'll be able to get back to working on the V0.4.4 update. We will be launching a minor update to the V0.4.3 update line to enable your exp share items earlier than planned, as I won't be able to determine the release date for the larger update until I can get my bearings with my new workload.

I would also like to say a big thank y...

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Created by sickbailey - August 22, 2014, 08:16:24 pm

Word of Warning

Unfortunately I've gotta make one of those grumbly announcements that no one likes, I definitely don't! But the past few weeks have had our attention drawn to several circumstances lately which really reinforce the reasons behind some of our game rules, because of this we're also going to be adding some new clarifications and rules later this weekend. The rules will be a little strict, but it's the best we can do with the amount of help we have available to us.

We've been pretty relaxed over the past 6 months with the English only requirement for the game chat, especially when it comes to the party tab. This will not be acceptable moving forward whether via PM, Party Tab or the main chat and will be met with fairly harsh mutes. There will be no lenience to any account with more than 6 hours of gametime.

Discussion of personally identifying information is prohibited, this includes phone numbers, home address, email addresses, facebook, twitter and anything else which contains private...

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Created by sickbailey - July 05, 2014, 03:29:27 pm

The King's Cavern

So what's all the fuss about? ;D - Please excuse any rambling I'm pretty wiped out, I'll edit this once I wake up to make it crisp.

The King's Cavern is our latest event and should be filled with rewards you'll all enjoy! The story begins with the King uncovering some research which leads him to believe he's going to be able to create his own fossil Pokémon if he's able to collect enough material from the past. So naturally, he's hell bent on getting his hands on every bone in sight and he doesn't care of the costs. With such a high amount of gold on the table even the Professor has got in on the action, he's trying to funnel as many players in to the King's Cavern as he can to assist the Site Manager.

The King has got a few more followers up his sleeves this time around, he'll also be commanding some scientists and also some monks. It's your job to get on the good side of the monks as quickly as you can, because they'll provide you with frequent challenges and also ensure that you'...

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Created by sickbailey - June 28, 2014, 02:11:44 am

Dev Diary: Some hints for the weekend

So I've been in game a little over the past week dropping some random clues about what's coming for next weekend. I figured I should probably give a few clues for everyone to get things bustling ;D

The Underground King is making a return to the PDoD universe and he's not interested in slowing down with his schemes for taking over the region, this time he's found a new cavern to explore rich with ancient fossils. He's got his best knights controlling the cavern and forcing a small work crew to excavate the area, will you be able help them? Don't worry, the King's not completely on the war path, he's happily provided his recruits with an abundance of treasures available for trade.

This new area will open up some new spawns, as well as enable you to collect bones to aid the King in building his project. Be careful though because he's not messing around, the more bones you collect the further he'll be able to put his plans in to action and you might find yourself on both sides of the fe...

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Created by sickbailey - June 23, 2014, 03:26:10 pm

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GPC Management

OK, so it's finally that moment you've all been waiting for! Well maybe a bit misleading, I know some of you are :P

I am no longer in charge of GPC prize management and the responsibilities have been given to Rubyred to handle. I doubt this needs much explanation for those already interested in the GPC, but I'll go for it anyway :) She's the organised one amongst us so it means that you'll be able to receive your prizes almost immediately after the end of the GPC.  Ruby will also be in a position to keep the forums up to date with any planned rule/schedule changes and also to be able to try and get the prizes posted up before the GPC event begins so no one is in the dark and hopefully we can start to encourage you guys to participate again.

So thank you Ruby ;D and enjoy!

Read More...

Created by sickbailey - September 20, 2014, 11:59:11 am

Some News

So I've been pretty quiet this week, I've not had the time and energy to be available.

We recently held a donation appeal to aid us in reaching our financial goals, but unfortunately we weren't able to bring in the revenue required for my plans. So I've gone back to full time work, except that for my first couple of months I'll be working approx 50-70 hours a week until I can get ahead.

I know this sounds like a lot, well because it is lol :P I've got one more day left this week and then I've got a couple days off, I'm confident that once I return to work again I'll have readjusted to working and so won't be so dead by the time the evening rolls around and I'll be able to get back to working on the V0.4.4 update. We will be launching a minor update to the V0.4.3 update line to enable your exp share items earlier than planned, as I won't be able to determine the release date for the larger update until I can get my bearings with my new workload.

I would also like to say a big thank y...

Read More...

Created by sickbailey - August 22, 2014, 08:16:24 pm

Word of Warning

Unfortunately I've gotta make one of those grumbly announcements that no one likes, I definitely don't! But the past few weeks have had our attention drawn to several circumstances lately which really reinforce the reasons behind some of our game rules, because of this we're also going to be adding some new clarifications and rules later this weekend. The rules will be a little strict, but it's the best we can do with the amount of help we have available to us.

We've been pretty relaxed over the past 6 months with the English only requirement for the game chat, especially when it comes to the party tab. This will not be acceptable moving forward whether via PM, Party Tab or the main chat and will be met with fairly harsh mutes. There will be no lenience to any account with more than 6 hours of gametime.

Discussion of personally identifying information is prohibited, this includes phone numbers, home address, email addresses, facebook, twitter and anything else which contains private...

Read More...

Created by sickbailey - July 05, 2014, 03:29:27 pm

The King's Cavern

So what's all the fuss about? ;D - Please excuse any rambling I'm pretty wiped out, I'll edit this once I wake up to make it crisp.

The King's Cavern is our latest event and should be filled with rewards you'll all enjoy! The story begins with the King uncovering some research which leads him to believe he's going to be able to create his own fossil Pokémon if he's able to collect enough material from the past. So naturally, he's hell bent on getting his hands on every bone in sight and he doesn't care of the costs. With such a high amount of gold on the table even the Professor has got in on the action, he's trying to funnel as many players in to the King's Cavern as he can to assist the Site Manager.

The King has got a few more followers up his sleeves this time around, he'll also be commanding some scientists and also some monks. It's your job to get on the good side of the monks as quickly as you can, because they'll provide you with frequent challenges and also ensure that you'...

Read More...

Created by sickbailey - June 28, 2014, 02:11:44 am

V0.4.3d & The GPC

So if you've heard from me over the past few days you'll have heard that I'm planning to release the games next larger sized update in around 2 weeks time, but also to expect this to land between 2-4 weeks because there's a few technical hurdles I've been struggling with. I've released some very minor fixes and adjustments today, the details you'll be able to find below.

I would like to make it clear guys that the GPC challenge which begins at midnight will be a level 50 challenge. I had meant to make a news posting sooner but obviously haven't managed to get around to it. Everything else will function the same for the time being, however depending on when the next iteration of the game engine is able to be released we'll be modifying the rules further to help balance out the challenge.

Changes:

 - Nicknaming a Pokémon now costs $5,000 instead of $10,000. The accompanying map has also had a small face lift script wise.
 - You can view the top 20 GPC scores in the PokeCenter by using...

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Created by sickbailey - June 08, 2014, 11:49:28 pm

Show All News

Click read more to view all the news

Read More...

Dev Diary: Some hints for the weekend

So I've been in game a little over the past week dropping some random clues about what's coming for next weekend. I figured I should probably give a few clues for everyone to get things bustling ;D

The Underground King is making a return to the PDoD universe and he's not interested in slowing down with his schemes for taking over the region, this time he's found a new cavern to explore rich with ancient fossils. He's got his best knights controlling the cavern and forcing a small work crew to excavate the area, will you be able help them? Don't worry, the King's not completely on the war path, he's happily provided his recruits with an abundance of treasures available for trade.

This new area will open up some new spawns, as well as enable you to collect bones to aid the King in building his project. Be careful though because he's not messing around, the more bones you collect the further he'll be able to put his plans in to action and you might find yourself on both sides of the fe...

Read More...

Created by sickbailey - June 23, 2014, 03:26:10 pm

Dev Diary: Did You Have To Change Your Language Settings?

So I've been playing around with some of my old code the past few weeks and trying to improve upon some areas where I'm now able to. Most of this focus is hopefully noticeable within the games performance. Almost everything should be much more fluid, responsive and also use less processing power to achieve these goals, but there's still a lot more to get right.

One of the things which came up recently was a flurry of users experiencing trouble with the 'no battle script id' error surfacing every time a battle did and as a result the game was unable to continue to process any information and the player couldn't advance in any way. This is a nightmare for new users just trying out the game, many users which meet this problem are often reluctant to try the solution themselves for fear of making their operating systems impossible to properly understand. It's just one of those portions of code which has slipped of the to-do list and never made its way back. With our vote now finished for...

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Created by sickbailey - April 19, 2014, 10:31:11 pm

Dev Diary: A Turnaround in Events, More Than One?

Hey guys, we've had some technical difficulties with kick-starting the Golden Pokeball Challenge. I won't make excuses for the delays, I've messed up on this one and it still needs a few days extra to rework some issues to make the server fit for public use. This means that we're going to be setting the launch back by two weeks as we've got some additional content for you all to enjoy and we know it will be pretty hard to drag you guys away from it once you get started. If you were busy training to prepare, don't worry, that work will also pay off for our Easter Event.

Neji has continued to rework our existing mapping content and work on new content behind the scenes. Part of his work recently was to revisit Sakura Village and give it a fresh look, touching up the nearby areas where he could too. We're happy with the changes and so we're bringing them to the main game server. CYerk4 has completely smashed it this week and managed to complete his work with this years Easter Event muc...

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Created by sickbailey - April 16, 2014, 12:19:22 am

Dev Diary: Progress Update

So it's that time again, it's time to shed some light on what's been going on over the past month and why. I know there's tons you guys waiting for the promised features and we're excited to see them launch too. As some of you will already know, I've focused the majority of my energy over the past weeks on our website services and improving the games performance, stability and also spawns, hopefully you're able to see my success with these areas already because these are big changes under the hood. If you don't see it yet, let me try and explain the side effects.

Since moving to our new webhosts we've had several technical issues which have set us back in terms of sustaining players and also allowing new players to get involved, the biggest hit of this was having no email services for almost 5 months practically straight after I've closed the old domain name down for good. We've had hundreds of users unable to retrieve their lost passwords and been unable to help troubleshoot any is...

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Created by sickbailey - March 30, 2014, 03:28:12 pm

Dev Diary: Preliminary Notes V0.4.1

 - Fixed player registration/Tutorial Town Quest from providing two Newbie Packages.
 - Fixed trade chat from being able to crash the communications handler, resulting in the client missing further updates.
 - Fixed Players logging in on top of water or in the Bike room and being in the walking state on other clients.
 - Spawn System has been upgraded to a new version, building upon the strengths of the system used for Pokémon genes.
   + There will be upgraded spawn data to accommodate this soon, but first we need to see how the same data behaves.
 - Added some text notifications around Trade Requests, to help see when/if they're interfering with battle.
 - Game Client has had the logout systems rewritten, the game client will now pause momentarily before closing down fully to send a logout command to the server. (This will prevent users experiencing the spooky 'you can't login because this account is already logged in)
 - Clicking the X after a disconnect will automatically take y...

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Created by sickbailey - March 16, 2014, 09:29:47 pm

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Forums Are Back Online & Services Upgraded

So the forums have been in maintenance for the past 24 hours but are now back online and should be working better than ever, we've put them on a much more powerful system which also now hosts the WIKI and our email server too. With this change all of our services should return to normal, please inform us of any issues you might find as soon as possible. Due to upgrading the php software we use I had to manually edit the forum software to make it behave, it's still possible there may be additional areas which require my attention.


All users which have had a hard time registering over the past day or so, should now be able to continue.

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Created by sickbailey - March 28, 2014, 02:46:53 pm

[RESOLVED] Email Services will be disrupted for the next 24 hours

I'm in the process of moving our email server from the website server to our dedicated unit, during this time some emails will fail to be sent/received as I still need to setup a reverse DNS lookup to help our messages to not be incorrectly disregarded by spam protection.

I'm pretty sure I'm going to have to contact our hosts to complete this task so there will be some additional time waiting for ticket responses too.

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Created by sickbailey - March 24, 2014, 10:10:19 pm

WIKI/Forum Downtime

I'm experimenting at the moment with some load balancing and caching techniques, while also upgrading our WIKI and Forum backend. This means that the WIKI may be unavailable for up to 24 hours, although this won't happen immediately. If these tests are carried out successfully, we'll be looking to do the same with the Forums too but the process should be a lot quicker the second time around.

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Created by sickbailey - March 23, 2014, 06:46:23 pm

Website/Forums Security Update

Nothing hugely exciting unfortunately guys, but the website/forums have had some changes made to help us put up a better fight against spam bots and crawlers, which are wasting away our resources. There might be some genuine users caught in the crossfire with this, so it would be helpful if you could let people know in game if you hear anything related! It would also be helpful if you could post back here to let us know about any specific users so that we can look in to enabling their access.


Also as a side note, the pending registrations list has been reset during these changes. Could anyone which previously registered cant login please repeat the process.


Update 06/03/14

I've just changed our database over to a new one after realising that we still had 113,212 backlinks within the forums pointing back to our old domain! That's why the forums have been unavailable for the past few hours, as I had to duplicate the database, replace all of the bad data and then run some tests with th...

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Created by sickbailey - March 04, 2014, 03:00:51 am

Forum Massacre

So my frustration peaked last night with the forums and I decided to take the sledgehammer approach to try and get things back to working order as quickly as possible. Our previous account pruning system was overloading our web server and as a result nothing was really getting done, so I've installed and modified a mod I found so that we could get this done a lot more effectively.


So I've had the last two maintenance periods, one late last night and the one which has just finished to try and get as much of our overheads down as possible. I think you should all be able to see and feel the difference in the speed the forums work for you, at least I hope so. We have no reason to have sluggish forums at all, so we're just removing all of the bloat. Accounts are still being removed in accordance with the guidelines set forward previously. This means that I've wiped out just over 100,000 forum accounts in the past 24 hours, all of which have a 0 post count and have been registered for 90 ...

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Created by sickbailey - December 15, 2013, 04:34:49 pm

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