Latest Pokemon News

Eternal Glory

Eternal Glory

After the fun we had in Dissidia, the people in Eternal Heights have felt a little left out. The economy has hit the town pretty hard, especially with gangs running around and a pokemart thats a far travel from the nearest pokecentre. So the townsmen gathered their courage and asked me if it would maybe possible to host a similar event as the Dissidia's finest tournament in their humble Eternal Heights. It would bring a lot of tourism and business to the glorious town home of some of pdod's most coveted pokemon. So get your game on and gather your pokemon for ...

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October 09, 2015, 08:28:42 pm by Bart-c

Legendary Perks Weekend!

You've got just over 24 hours left to prepare for tomorrows tournament and we know there's a few more people which could be getting involved :P We've enabled double EVs and double money until the tournament begins, then the perks will be updated again once a winner has been decided :)

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September 25, 2015, 04:50:24 pm by sickbailey

Out of Nowhere! (Spontaneous Tournament)

Today in an hour at  22:30 I will be hosting a spontaneous tournament.

Location: Dissidia

4v4 lvl 25 little cup pokemon only.
No TMs or Tutor moves allowed (route 3 re learner is an exception.)

Standard clauses apply, but no sleep as it is 4v4.

No moves that do steady damage like dragon rage and sonicboom allowed

First place prize available of 300k!
2nd gets 150k!
3rd gets 50k!

Tiers posted below

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September 19, 2015, 02:08:51 am by luckyjt

PDoD Presents: Dungeon Mysteries

Dungeon mysteries

Summer is over and so is our summer break. School and work have resumed and we've already started counting down the days left till our next holiday. So to cheer you all up, we've decided to have another tourney, with a little different prizes than you are used to from me, and with a little extra time for you to prepare, since a lot of you don't have the free time you had in the summer break. Having said that, good luck and enjoy the new tournament: Dungeon mysteries!

On 26 September, 13.00 in Town 2
Registration closes on 26 September, ...

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September 12, 2015, 06:06:28 pm by Bart-c

Game Update V0.5.4

Today brings a massive overhaul to many of our underlying systems in a bid to improve server performance and enable us to produce higher quality content. Here's the list of changes.

Game Update V0.5.4
- Massive improvement to the games scripting engine, this will enable us to push future scripts to new limits. As an example, one of the biggest factors holding us back from this release was that originally the setup script which operates each time you load up a battle tower floor, which can be pretty often, this could take up to around 110ms with each...

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August 23, 2015, 04:24:34 pm by sickbailey

Spontaneous tourney: Fun forest, fun!

Spontaneous tourney: Fun forest, fun!

The end of the summerbreak is allmost there for all of us, so what better way to to end it that with another spontaneous tourney? The idea is similar to 'Dissida's finest', you can only use pokemon caught in the three forests in Pdod: Everlasting forest(1 badge), Forest 2(3 badges) and Serenity forest (6 badges). You may also use pokemon found in the waters there (4 badges). You will, again, have to catch these pokemon yourself and they need an ID number thats over the one mentioned in the specific rules. If we are lucky, we might e...

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August 23, 2015, 12:32:01 pm by Bart-c

BP Rewards

Just as a heads up guys,  I've loaded up the awards for all of the accounts from the top 30 BP high scores before the transition over to the new system. According to our records they are as follows:

Position, Score, Username
1, 9927, simoon     
2, 6466, Mtaza     
3, 4223, pokeguy48230     
4, 2859, FusionFlare     
5, 2072, SangkuJung     
6, 1942, skymans     
7, 1802, Nitz     
8, 1686, Agrim  &nbs...

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August 17, 2015, 07:22:22 pm by sickbailey

Dev Diary: Battle Tower/Quest Master Launch Explained

I can't seem to get off a server message at the moment or apply a server fix without being bombarded with questions about the launch of the battle tower and accompanying quest master, so I will give everyone a small brief on what's going on behind the scenes at the moment and help you to understand the delays.

The main thing holding us back for the time being is that we managed to reach the peaks of what the scripting system was able to accomplish, this was when generating a map and crunching the decision making for the rest of the setup. Previously during events you may ha...

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August 17, 2015, 01:59:34 am by sickbailey

Game Update Notes V0.5.3

So here's the finalised list of changes that come with today's update :)
   - Fixed issue causing UDP list to regenerate with each and every restart, now will only occur with the automated 00:00 restart as intended.
   - Typing /spawn Map will now give you a list of all Pokémon in your current map. This data is sorted from easiest to hardest to find.
   - Added facebook and twitter buttons to the game client login sc...

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August 11, 2015, 10:05:25 pm by sickbailey

Extended Maintenance [ONLINE]

I will be taking the game server offline today at approximately 13:00 Game Server Time, this is planned to last for 3 hours. This will be the only service affected for the majority of the time although there may be a few minutes where the forums are unavailable as I join our services.

With this maintenance I will be bringing forward the V0.5.3 release and performing the required database conversions, without the battle tower/quest master changes. These will follow in the next 48 hours once they are ready. This means that when we do release the battle tower we don't need to worr...

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August 11, 2015, 01:57:39 pm by sickbailey

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