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Dev Diary: V0.5.0 Preliminary Moves List

So I've been talking a fair bit on and off about the coming update but not loads in terms of hard details. Today's not hugely different, but a little at least! Here's the current moves list of working moves added to the game from Gen 4 with the V0.5.0 update  ;D I hope that the list will have managed to grow a little more by the time we're ready to release too. There's a ...

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Today at 02:59:05 am by sickbailey

The Next Stage Of Evolution

If any of you have been trying to access the main website over the past hour or so you may have noticed it go through all kinds of transformations, lmao, it took me a moment to get used to the new system stoopkid has created for us. I'm still working on the caching side of things a little bit, so you may notice some slightly stale information available for latest forum posts but it should be resolved by the end of the evening. With the rest of the website, stoopkid has already managed to bu...

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December 15, 2014, 10:38:55 pm by sickbailey

Dev Diary: What Makes A PokeMMO Master & A Perfect Website?

Luckily a few of you took notice of my last shout out tog get a website developer on board to help us push ahead with some of our planned features, stoopkid1 has picked up the challenge again and come back with an even more impressive design than we were able to see previously. SakuraKaze has also taken up the challenge and is helping us with the refining stages.

We're hoping to be able to launch the new design by the end of the weekend, as long as nothing unexpected disrupts eit...

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December 04, 2014, 10:14:30 pm by sickbailey

Game Server Online

Sorry for the delays with that maintenance guys. There's been some newly found critical security issues within windows which I needed to get on top of before the server systems could come back online. Everything should now be back in order....

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December 03, 2014, 02:57:30 pm by sickbailey

Tiering It Up

You may have guessed what this is about from the title.  With the impending v0.5.0 update on the way, it has become time for us to update the official PDoD Champion's League Tierlists in preparation.  PDoD's v0.5.0 update will introduce 113 new Pokemon moves, 42 new TMs, various hold items, Shadow Pokemon, and will even correct our gen 4 learnsets with gen 3 replacements issue, which may all play a role in reshaping the game's competitive PvP metagame.  Obviously, the...

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November 21, 2014, 09:34:49 pm by Kuru

Dev Diary: Scripting Language Shortfalls?

Recently I've been working with the npc scripting systems and tweaking them to be able to crank a bit more from them in special circumstances, I decided to use the opportunity to write some scripts that wouldn't usually be seen within the games content. Playing on the pre-parser functions as much as I could to ensure that they will play nicely with each other so we can do all kinds of different things with them.

The main functions of interest for me at the time of starting we...

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November 21, 2014, 07:20:40 pm by sickbailey

V0.4.7 Update Notes

Minor update today, enabling the reward shop in full and fixing several key issues within the scripting engine. I would like to apologise for the delays on this update taking place! Thank you to those which were patient, to show our appreciation we'll be providing a rare encounter perk for the next 48 hours :)

The rewards shop for the Halloween event has been changed in...

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November 18, 2014, 09:19:09 pm by sickbailey

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